// textureid,typeid,x,y,frametime(ms)
// type 0-normal 1-overdraw

basetexture,120
interval,3000

set0.frame0,121,1,90,70,200
set0.frame1,-1,1,-1,-1,0

set1.frame0,121,1,90,70,400
set1.frame1,-1,1,-1,-1,0

set2.frame0,121,1,90,70,400
set2.frame1, -1,1, -1, -1,200
set2.frame2,121,1,90,70,600
set2.frame3, -1,1, -1, -1,0
